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Low Poly Character & Accessories

Character design for a game that I'm working on my spare time. The plan is that the player can costumize everything from accessories, animations and color.
This is the concept I had in mind and when I started using Blender for the first time in school, I took the opportunity to test my concept to see if it would work.

Video of a build made in Unity for a presentation showing all the accessories made for the character.
By having the Armature, all I had to do was put the accessory on the corresponding "bone".

Video of a build made in Unity for a presentation showing all the animations.
Used the Armature Rigging from Blender to make the animations.

Video of a build made in Unity for a presentation showing how you can change your character skin color.
I separated the eye from the body and gave the body a material that could be changed through code.

Character 3D Model and the Armature used on him.
3D Model Specifications:
Polygons = 494;
Vertices = 585;
Textures = No;
Materials = Yes;
Rigged = Yes;
Animated = Yes;
UV Mapped = Yes;

Character 3D Model and the Armature used on him.
3D Model Specifications:
Polygons = 494;
Vertices = 585;
Textures = No;
Materials = Yes;
Rigged = Yes;
Animated = Yes;
UV Mapped = Yes;

Afro made to costumize your character.
3D Model Specifications:
Polygons = 164;
Vertices = 160;
Textures = No;
Materials = Yes;
Rigged = No;
Animated = No;
UV Mapped = Yes;

Afro made to costumize your character.
3D Model Specifications:
Polygons = 164;
Vertices = 160;
Textures = No;
Materials = Yes;
Rigged = No;
Animated = No;
UV Mapped = Yes;

Boxing gloves made to costumize your character.
3D Model Specifications:
Polygons = 148;
Vertices = 133;
Textures = No;
Materials = Yes;
Rigged = No;
Animated = No;
UV Mapped = Yes;

Boxing gloves made to costumize your character.
3D Model Specifications:
Polygons = 148;
Vertices = 133;
Textures = No;
Materials = Yes;
Rigged = No;
Animated = No;
UV Mapped = Yes;

Bracelet made to costumize your character.
3D Model Specifications:
Polygons = 80;
Vertices = 70;
Textures = No;
Materials = Yes;
Rigged = No;
Animated = No;
UV Mapped = Yes;

Bracelet made to costumize your character.
3D Model Specifications:
Polygons = 80;
Vertices = 70;
Textures = No;
Materials = Yes;
Rigged = No;
Animated = No;
UV Mapped = Yes;

Crown made to costumize your character.
3D Model Specifications:
Polygons = 378;
Vertices = 306;
Textures = No;
Materials = Yes;
Rigged = No;
Animated = No;
UV Mapped = Yes;

Crown made to costumize your character.
3D Model Specifications:
Polygons = 378;
Vertices = 306;
Textures = No;
Materials = Yes;
Rigged = No;
Animated = No;
UV Mapped = Yes;

Mohawk made to costumize your character.
3D Model Specifications:
Polygons = 12;
Vertices = 15;
Textures = No;
Materials = Yes;
Rigged = No;
Animated = No;
UV Mapped = Yes;

Mohawk made to costumize your character.
3D Model Specifications:
Polygons = 12;
Vertices = 15;
Textures = No;
Materials = Yes;
Rigged = No;
Animated = No;
UV Mapped = Yes;

Mouse Trap made to costumize your character.
3D Model Specifications:
Polygons = 64;
Vertices = 64;
Textures = No;
Materials = Yes;
Rigged = No;
Animated = No;
UV Mapped = Yes;

Mouse Trap made to costumize your character.
3D Model Specifications:
Polygons = 64;
Vertices = 64;
Textures = No;
Materials = Yes;
Rigged = No;
Animated = No;
UV Mapped = Yes;

Skirt made to costumize your character.
3D Model Specifications:
Polygons = 84;
Vertices = 84;
Textures = No;
Materials = Yes;
Rigged = No;
Animated = No;
UV Mapped = Yes;

Skirt made to costumize your character.
3D Model Specifications:
Polygons = 84;
Vertices = 84;
Textures = No;
Materials = Yes;
Rigged = No;
Animated = No;
UV Mapped = Yes;

Top Hat made to costumize your character.
3D Model Specifications:
Polygons = 108;
Vertices = 100;
Textures = No;
Materials = Yes;
Rigged = No;
Animated = No;
UV Mapped = Yes;

Top Hat made to costumize your character.
3D Model Specifications:
Polygons = 108;
Vertices = 100;
Textures = No;
Materials = Yes;
Rigged = No;
Animated = No;
UV Mapped = Yes;

Unicorn Horn made to costumize your character.
3D Model Specifications:
Polygons = 8;
Vertices = 9;
Textures = No;
Materials = Yes;
Rigged = No;
Animated = No;
UV Mapped = Yes;

Unicorn Horn made to costumize your character.
3D Model Specifications:
Polygons = 8;
Vertices = 9;
Textures = No;
Materials = Yes;
Rigged = No;
Animated = No;
UV Mapped = Yes;