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Lucas Piloto
Lucas Piloto
🎮 Game Developer @ Phat Fingers
Torres Vedras, Portugal

Summary

Studied Videogame Design on ETIC_Algarve located in Portugal. In this school, I learned how to use Unity and C#.
On my free time, I'm learning how to use Unreal Engine and C++ on my own.
Love programming, level design and working with a team. Some call me "Workaholic" but I just enjoy doing it.

Skills

3D ModelingUnity3DProgrammingC#VRARMobilePCGitHubLevelDesign

Software proficiency

After Effects
After Effects
Blender
Blender
Photoshop
Photoshop
Unity
Unity
Visual Studio
Visual Studio
GitHub
GitHub

Productions

    • Video Game
      Star Sort: Bubble Puzzle
    • Year
      2024
    • Role
      Game Developer
    • Company
      Phatfingers
    • Video Game
      Swap Goods
    • Year
      2024
    • Role
      Game Developer
    • Company
      Phatfingers
    • Video Game
      Star Blast: Pop'em all
    • Year
      2024
    • Role
      Game Developer
    • Company
      Phatfingers
    • Video Game
      Jelly Sort 3D!
    • Year
      2024
    • Role
      Game Developer
    • Company
      Phatfingers
    • Video Game
      Jelly Swap
    • Year
      2024
    • Role
      Game Developer
    • Company
      Phatfingers
    • Mobile Game
      Sand Blocks
    • Year
      2023
    • Role
      Game Developer
    • Company
      Phatfingers
    • Mobile Game
      Merge Art Puzzle
    • Year
      2022
    • Role
      Game Developer
    • Company
      Phatfingers
    • Mobile Game
      Turn Tiles: Art Puzzle
    • Year
      2023
    • Role
      Game Developer
    • Company
      Phatfingers
    • Mobile Game
      Hyperlink!
    • Year
      2022
    • Role
      Game Developer
    • Company
      Phatfingers
    • Mobile Game
      Word Art Puzzle
    • Year
      2023
    • Role
      Game Developer
    • Company
      Phatfingers
    • Mobile Game
      Elastrio
    • Year
      2023
    • Role
      Game Developer
    • Company
      Phatfingers
    • Mobile Game
      Artventure: Merge and Paint
    • Year
      2023
    • Role
      Game Developer
    • Company
      Phatfingers
    • Mobile Game
      Word Match Puzzle!
    • Year
      2022
    • Role
      Game Developer
    • Company
      Phatfingers
    • Mobile Game
      Sort n' Stack
    • Year
      2022
    • Role
      Game Developer
    • Company
      Phatfingers
    • Mobile Game
      Sequence Master 3D
    • Year
      2022
    • Role
      Game Developer
    • Company
      Phatfingers
    • Mobile Game
      Paint the Grids
    • Year
      2022
    • Role
      Game Developer
    • Company
      Phatfingers
    • Mobile Game
      One Man Army: Lone Survivor
    • Year
      2023
    • Role
      Game Developer
    • Company
      Phatfingers
    • Mobile Game
      Merge & Build 3D
    • Year
      2022
    • Role
      Game Developer
    • Company
      Phatfingers
    • Mobile Game
      Elevator Dash
    • Year
      2022
    • Role
      Game Developer
    • Company
      Phatfingers
    • Mobile Game
      Bubble Link & Pop
    • Year
      2023
    • Role
      Game Developer
    • Company
      Phatfingers
    • Mobile Game
      Bubble Blast Mania
    • Year
      2023
    • Role
      Game Developer
    • Company
      Phatfingers

Experience

  • Game Developer at Phat Fingers
    Lisbon, PT
    September 2022 - Present

    - Fast-paced work environment where we develop and deliver mobile games in short amounts of time;

    - Creation of tools to help/automize the development of future projects;

    - Creation of Editor tools/buttons to help artists/designers setup their visions;

    - Use of Inheritance and Interfaces to make the project more flexible to possible different game modes or variations to exisiting systems;

    - Multiple game releases available to the public;

  • Intern at Art Science Node
    Berlin, DE
    February 2022 - Present

    - Setup of a AR game for mobile;

    - Use of interfaces scripts to handle different interactions between objects and player touches;

    - Use of GitHub;

  • Intern at Colossal Turtle
    Faro, PT
    June 2021 - August 2021

    - Setup of a VR game for PC;

    - Use of ProBuilder to create fast prototypes and simple 3D models;

    - Use of interfaces scripts to handle different interactions;

    - Creation of a ocean shader;

    - Use of Post-Processing to improve the look of the low-poly game;