I'm currently a intern at ColossalTurtle, in Faro, Portugal, and we are developing a VR game where is all about exploring and solving puzzles.
Im doing all the programming behind the game and making sure everything works according to plan. Also creating buildings and all the particles effects.
Video showing how you can interact with objects and get some hints.
Video showing an example of how interactions will work.
Another example of interactions and how the crafting system works.
You can have extra interactions on objects that you are already holding.
How the game resets objects position if they are thrown to a place where it would be impossible to get it back.